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» The CODE 2.0 graphical parallel programming language
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VRML
2010
ACM
13 years 11 months ago
SpiderGL: a JavaScript 3D graphics library for next-generation WWW
Thanks to the WebGL graphics API specification for the JavaScript programming language, the possibility of using the GPU capabilities in a web browser without the need for an ad-...
Marco Di Benedetto, Federico Ponchio, Fabio Ganove...
HPDC
2009
IEEE
13 years 5 months ago
Automatic titling for international sporting events
In sporting event transmissions of international significance, broadcasting in each country is carried out by the owner of the rights for that particular country. The output signa...
Jesús Martínez Barbero, Eugenio Sant...
EUROPAR
2009
Springer
14 years 2 months ago
An Extension of the StarSs Programming Model for Platforms with Multiple GPUs
While general-purpose homogeneous multi-core architectures are becoming ubiquitous, there are clear indications that, for a number of important applications, a better performance/p...
Eduard Ayguadé, Rosa M. Badia, Francisco D....
IPPS
2009
IEEE
14 years 2 months ago
Exploring the multiple-GPU design space
Graphics Processing Units (GPUs) have been growing in popularity due to their impressive processing capabilities, and with general purpose programming languages such as NVIDIA’s...
Dana Schaa, David R. Kaeli
PDP
2007
IEEE
14 years 2 months ago
An Annotation-Based Framework for Parallel Computing
This paper presents a programming language for parallel computing based on code annotations. It has similar goals and philosophy as OpenMP but it is more tightly coupled to the ob...
Carlos A. Cunha, João Luís Sobral