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WSC
2004
13 years 10 months ago
Applying a Cognitive Architecture to Control of Virtual Non-Player Characters
CHI Systems, under contract to the U. S. Army Research Institute, is developing an immersive training system, called Virtual Environment Cultural Training for Operational Readines...
Chris McCollum, Charles Barba, Thomas Santarelli, ...
ICRA
2006
IEEE
130views Robotics» more  ICRA 2006»
14 years 2 months ago
Time Optimal Control for Quadruped Walking Robots
- Time optimal control method for quadruped walking robots are developed and installed into a practical robot system. Each leg is modeled as a two link manipulator whose time optim...
Hisashi Osumi, Shogo Kamiya, Hirokazu Kato, Kazuno...
HAPTICS
2005
IEEE
14 years 2 months ago
Medical Training Simulation for Palpation of Subsurface Tumor Using HIRO
Multi-fingers haptic device that enables multiple point of contact is essential for medical education. There is a strong need for palpation training in the detection of subsurface...
M. Osama Alhalabi, Vytautas Daniulaitis, Haruhisa ...
SEW
2005
IEEE
14 years 2 months ago
Using Visualization to Understand Dependability: A Tool Support for Requirements Analysis
Dealing with dependability requirements is a complex task for stakeholders and analysts as many different aspects of a system must be taken into account at the same time: services...
Paolo Donzelli, Daniel Hirschbach, Victor R. Basil...
WOWMOM
2005
ACM
138views Multimedia» more  WOWMOM 2005»
14 years 2 months ago
A Scenario-Based Performance Evaluation of Multicast Routing Protocols for Ad Hoc Networks
Current ad hoc multicast routing protocols have been designed to build and maintain a tree or mesh in the face of a mobile environment, with fast reaction to network changes in or...
Manoj Pandey, Daniel Zappala