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» The Computational Complexity of Linear Optics
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SIGGRAPH
1991
ACM
13 years 11 months ago
Visibility preprocessing for interactive walkthroughs
The number of polygons comprising interesting architectural models is many more than can be rendered at interactive frame rates. However, due to occlusion by opaque surfaces (e.g....
Seth J. Teller, Carlo H. Séquin
CVIU
2011
12 years 11 months ago
Graph-based quadratic optimization: A fast evolutionary approach
Quadratic optimization lies at the very heart of many structural pattern recognition and computer vision problems, such as graph matching, object recognition, image segmentation, ...
Samuel Rota Bulò, Marcello Pelillo, Immanue...
GIS
2008
ACM
14 years 8 months ago
Parallel ODETLAP for terrain compression and reconstruction
We introduce a parallel approximation of an Over-determined Laplacian Partial Differential Equation solver (ODETLAP) applied to the compression and restoration of terrain data use...
Jared Stookey, Zhongyi Xie, Barbara Cutler, W. Ran...
HPDC
2010
IEEE
13 years 8 months ago
Towards optimising distributed data streaming graphs using parallel streams
Modern scientific collaborations have opened up the opportunity of solving complex problems that involve multidisciplinary expertise and large-scale computational experiments. The...
Chee Sun Liew, Malcolm P. Atkinson, Jano I. van He...
HAPTICS
2008
IEEE
13 years 8 months ago
Haptic Interaction with Soft Tissues Based on State-Space Approximation
The well known property of haptic interaction is the high refresh rate of the haptic loop that is necessary for the stability of the interaction. Therefore, only simple computation...
Igor Peterlík, Ludek Matyska