We propose a method to estimate the detailed 3D shape of a person from images of that person wearing clothing. The approach exploits a model of human body shapes that is learned fr...
Augmenting cloth in real video is a challenging task because cloth performs complex motions and deformations and produces complex shading on the surface. Therefore, for a realisti...
Physically based simulation of cloth in virtual environments is a computationally demanding problem. It involves modeling the internal material properties of the textile (physical...
This paper examines the development of wearable technologies that display a garment’s history of use and communicate physical memory. We explore how trends in digital technologi...
: KANSEI is a Japanese term which means psychological feeling or image of a product. KANSEI engineering refers to the translation of consumers' psychological feeling about a p...