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NETGAMES
2006
ACM
14 years 2 months ago
Meeting technology challenges of pervasive augmented reality games
Pervasive games provide a new type of game combining new technologies with the real environment of the players. While this already poses new challenges to the game developer, requ...
Wolfgang Broll, Jan Ohlenburg, Irma Lindt, Iris He...
IRI
2005
IEEE
14 years 2 months ago
Data-knowledge-context: an application model for collaborative work
For many years, researchers and software developers have been seeking to develop systems and applications to enable efficient and effective group work and organizational memory. ...
Lee A. Iverson
P2P
2005
IEEE
189views Communications» more  P2P 2005»
14 years 2 months ago
Proximity Neighbor Selection for a DHT in Wireless Multi-Hop Networks
A mobile ad hoc network (MANET) is a multi-hop wireless network having no infrastructure. Thus, the mobile nodes have to perform basic control tasks, such as routing, and higher-l...
Curt Cramer, Thomas Fuhrmann
SAC
2005
ACM
14 years 2 months ago
Dynamic group communication in mobile peer-to-peer environments
This paper presents an approach to integrate publish/subscribe semantics with on-demand multicast in wireless ad hoc networks, providing dynamic group communication with fine-gra...
Eiko Yoneki, Jean Bacon
ATAL
2005
Springer
14 years 2 months ago
From team plan to individual plans: a petri net-based approach
This paper focuses on a framework for representing a team plan and its projections on individual agents. The team plan is represented with a coloured Petri net. Using the implicit...
Olivier Bonnet-Torrés, Catherine Tessier