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VR
2008
IEEE
202views Virtual Reality» more  VR 2008»
13 years 8 months ago
FARMTASIA: an online game-based learning environment based on the VISOLE pedagogy
Virtual interactive student-oriented learning environment (VISOLE) is a game-based constructivist pedagogical approach that encompasses the creation of an online interactive world ...
Kevin K. F. Cheung, Morris Siu Yung Jong, Fong Lok...
ICHIM
2001
103views more  ICHIM 2001»
13 years 9 months ago
Exhibiting in Shared Virtual Environments: Realistic 3D Museum Representation over the Web
The work proposed in this paper is part of the development of an integrated environment for the exhibition of digitised museum artefacts. This environment will enable the realisti...
Tasos Harisis, George Koutalieris, Constantinos Ks...
C5
2004
IEEE
14 years 4 days ago
Enabling Social Dimensions of Learning through a Persistent, Unified, Massively Multi-User, and Self-Organizing Virtual Environm
Existing online learning experiences lack the social dimension that characterizes learning in the real world. This social dimension extends beyond the traditional classroom into t...
Julian Lombardi, Mark P. McCahill
IADIS
2004
13 years 9 months ago
Problem-Based Learning Method Simulation by PBL Virtual Environment
Problem Based Learning (PBL) is a new teaching-learning method originated from the changes that have occurred in the world economical basis and in the information and communicatio...
Hernane Borges de Barros Pereira, Gabriela Ribeiro...
INFOCOM
2010
IEEE
13 years 6 months ago
Building Scalable Virtual Routers with Trie Braiding
—Many popular algorithms for fast packet forwarding and filtering rely on the tree data structure. Examples are the trie-based IP lookup and packet classification algorithms. W...
Haoyu Song, Murali S. Kodialam, Fang Hao, T. V. La...