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» The Development of the C Language
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C5
2006
IEEE
14 years 3 months ago
Idioms for Composing Games with EToys
1 Creating one’s own games has been the main motivation for many people to learn programming. But the barrier to learn a general purpose programming language is very high, espec...
Markus Gälli, Oscar Nierstrasz, Serge Stinckw...
C++
1990
64views more  C++ 1990»
13 years 10 months ago
Reliable Distributed Programming in C++: The Arjuna Approach
Programming in a distributed system is fraught with potential difficulties caused, in part, by the physical distribution of the system itself. By making the distribution of the sy...
Graham D. Parrington
SIES
2010
IEEE
13 years 7 months ago
Verification of a CAN bus model in SystemC with functional coverage
Abstract--Many heterogeneous embedded systems, for example industrial automation and automotive applications, require hard-real time constraints to be exhaustively verified - which...
Christoph Kuznik, Gilles B. Defo, Wolfgang Mü...
IESS
2007
Springer
92views Hardware» more  IESS 2007»
14 years 3 months ago
An Interactive Model Re-Coder for Efficient SoC Specification
To overcome the complexity in System-on-Chip (SoC) design, researchers have developed sophisticated design flows that significantly reduce the development time through automation...
Pramod Chandraiah, Rainer Dömer
SAMOS
2004
Springer
14 years 3 months ago
Modeling Instruction Semantics in ADL Processor Descriptions for C Compiler Retargeting
Today’s Application Specific Instruction-set Processor (ASIP) design methodology often employs centralized Architecture Description Language (ADL) processor models, from which s...
Jianjiang Ceng, Weihua Sheng, Manuel Hohenauer, Ra...