The WALK mode is one of the most common navigation interfaces for 3D virtual environments. However, due to the limited view angle and low frame rate, users are often blocked by ob...
Critical infrastructures like the power grid are emerging as collection of existing separated systems of different nature which are interconnected together. Their criticality becom...
Alessandro Daidone, Andrea Bondavalli, Paulo Ver&i...
Graphics-intensive computer games are no longer restricted to highperformance desktops, but are also available on a variety of portable devices ranging from notebooks to PDAs and ...
In this paper we analyze and try to predict the gaze behavior of users navigating in virtual environments. We focus on first-person navigation in virtual environments which invol...
FPGAs, because of their re-programmability, are becoming very popular for creating and exchanging VLSI intellectual properties (IPs) in the reuse-based design paradigm. Existing w...
Adarsh K. Jain, Lin Yuan, Pushkin R. Pari, Gang Qu