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» The Discipline of Embedded Systems Design
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FDL
2008
IEEE
15 years 10 months ago
Event-Triggered vs. Time-Triggered Communications with UML MARTE
In the real-time and embedded domain, systems tend to combine periodic and aperiodic computations. This leads to mixing event-triggered with timetriggered communications with thei...
Frédéric Mallet, Robert de Simone, L...
DATE
2005
IEEE
110views Hardware» more  DATE 2005»
15 years 9 months ago
Test Time Reduction Reusing Multiple Processors in a Network-on-Chip Based Architecture
The increasing complexity and the short life cycles of embedded systems are pushing the current system-onchip designs towards a rapid increasing on the number of programmable proc...
Alexandre M. Amory, Marcelo Lubaszewski, Fernando ...
134
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ESAW
2005
Springer
15 years 9 months ago
Collaborative Agent Tuning: Performance Enhancement on Mobile Devices
Ambient intelligence envisages a world saturated with sensors and other embedded computing technologies, operating transparently, and accessible to all in a seamless and intuitive ...
Conor Muldoon, Gregory M. P. O'Hare, Michael J. O'...
EUSAI
2004
Springer
15 years 9 months ago
Using Cooperative Artefacts as Basis for Activity Recognition
Ambient intelligent applications require applications to recognise user activity calmly in the background, typically by instrumentation of environments. In contrast, we propose the...
Martin Strohbach, Gerd Kortuem, Hans-Werner Geller...
JCIT
2007
63views more  JCIT 2007»
15 years 4 months ago
Optimizing Reaching Definitions Overhead in Queue Processors
Queue computers are a viable option for embedded systems design. Queue computers feature a dense instruction set, high parallelism, low hardware complexity. In this paper we propo...
Yuki Nakanishi, Arquimedes Canedo, Ben A. Abderaze...