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VRML
1998
ACM
13 years 11 months ago
Simplicial Maps for Progressive Transmission of Polygonal Surfaces
We present a new method for (1) automatically generating multiple Levels Of Detail (LODs) of a polygonal surface, (2) progressively loading, or transmitting, and displaying a surf...
André Guéziec, Gabriel Taubin, Franc...
IPPS
1997
IEEE
13 years 11 months ago
Control Schemes in a Generalized Utility for Parallel Branch-and-Bound Algorithms
Branch-and-bound algorithms are general methods applicable to various combinatorial optimization problems and parallelization is one of the most hopeful methods to improve these a...
Yuji Shinano, Kenichi Harada, Ryuichi Hirabayashi
ICCAD
1994
IEEE
117views Hardware» more  ICCAD 1994»
13 years 11 months ago
Optimal latch mapping and retiming within a tree
We propose a technology mapping algorithm that takes existing structural technology-mapping algorithms based on dynamic programming [1,3,4] and extends them to retime pipelined cir...
Joel Grodstein, Eric Lehman, Heather Harkness, Her...
DBPL
1993
Springer
89views Database» more  DBPL 1993»
13 years 11 months ago
Database Programming in Transaction Logic
This paper presents database applications of the recently proposed Transaction Logic—an extension of classical predicate logic that accounts in a clean and declarative fashion f...
Anthony J. Bonner, Michael Kifer, Mariano P. Conse...
UIST
1993
ACM
13 years 11 months ago
VB2: An Architecture for Interaction in Synthetic Worlds
This paper describes the VB2 architecture for the construction of three-dimensional interactive applications. The system's state and behavior are uniformly represented as a n...
Enrico Gobbetti, Jean-Francis Balaguer, Daniel Tha...