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ISMAR
2003
IEEE
14 years 2 months ago
Interactive Mediated Reality
Mediated reality describes the concept of filtering our vision of reality, typically using a head-mounted video mixing display. We can redefine this idea in a more constructive ...
Raphael Grasset, Jean-Dominique Gascuel, Dieter Sc...
VR
2003
IEEE
192views Virtual Reality» more  VR 2003»
14 years 2 months ago
Interactive Flowing of Highly Viscous Volumes in Virtual Environments
We present a simple and linear 3D cellular automata approach for animating the behaviors of viscous flow volumes in virtual environments. An accurate modeling of fluid flow usu...
Xiaoming Wei, Wei Li, Arie E. Kaufman
GW
2003
Springer
174views Biometrics» more  GW 2003»
14 years 2 months ago
Gesture Components for Natural Interaction with In-Car Devices
Abstract. The integration of more and more functionality into the human machine interface (HMI) of vehicles increases the complexity of device handling. Thus optimal use of differ...
Martin Zobl, Ralf Nieschulz, Michael Geiger, Manfr...
ECAL
2001
Springer
14 years 1 months ago
A Visually-Based Evolvable Control Architecture for Agents in Interactive Entertainment Applications
A visually-based evolvable control architecture for agents in interactive entertainment applications is presented. Agents process images of their local surroundings according to ev...
Andrew Vardy
ISER
1997
Springer
91views Robotics» more  ISER 1997»
14 years 1 months ago
Extracting Robotic Part-mating Programs from Operator Interaction with a Simulated Environment
We describe an integrated system for programming part-mating and contact tasks using simulation. A principal goal of this work is to make robotic programming easy and intuitive fo...
John E. Lloyd, Dinesh K. Pai