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DIGRA
2005
Springer
14 years 3 months ago
Shadowplay: Simulated Illumination in Game Worlds
Despite the fact that there are currently a number of enjoyable digital games in which light plays a key role, we lack a vocabulary with which to discuss simulated illumination in...
Simon Niedenthal
ICMI
2005
Springer
162views Biometrics» more  ICMI 2005»
14 years 3 months ago
Distributed pointing for multimodal collaboration over sketched diagrams
A problem faced by groups that are not co-located but need to collaborate on a common task is the reduced access to the rich multimodal communicative context that they would have ...
Paulo Barthelmess, Edward C. Kaiser, Xiao Huang, D...
NIME
2005
Springer
134views Music» more  NIME 2005»
14 years 3 months ago
Haptic Music Exercises
Pluck, ring, rub, bang, strike, and squeeze are all simple gestures used in controlling music. A single motor/encoder plus a force-sensor has proved to be a useful platform for ex...
William Verplank
RT
2005
Springer
14 years 3 months ago
Adaptive Frameless Rendering
We propose an adaptive form of frameless rendering with the potential to dramatically increase rendering speed over conventional interactive rendering approaches. Without the rigi...
Abhinav Dayal, Cliff Woolley, Benjamin Watson, Dav...
ACMDIS
2004
ACM
14 years 3 months ago
Context photography
Context photography consists of capturing context when taking a still picture, by sensing physical input in addition to light and representing it visually in real time. With this ...
Lalya Gaye, Lars Erik Holmquist, Maria Håkan...