Sciweavers

3557 search results - page 691 / 712
» The Dynamics of Mass Interaction
Sort
View
CSE
2009
IEEE
13 years 11 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
PERCOM
2010
ACM
13 years 11 months ago
Negotiate power and performance in the reality of RFID systems
—Recent years have witnessed the wide adoption of the RFID technology in many important application domains including logistics, inventory, retailing, public transportation, and ...
Xunteng Xu, Lin Gu, Jianping Wang, Guoliang Xing
GLVLSI
2009
IEEE
158views VLSI» more  GLVLSI 2009»
13 years 11 months ago
Exploration of memory hierarchy configurations for efficient garbage collection on high-performance embedded systems
Modern embedded devices (e.g., PDAs, mobile phones) are now incorporating Java as a very popular implementation language in their designs. These new embedded systems include multi...
José Manuel Velasco, David Atienza, Katzali...
ACSC
2004
IEEE
13 years 11 months ago
A RMI Protocol for Aglets
Aglets is a mobile agent system that allows an agent to move with its code and execution state across the network to interact with other entities. Aglets utilizes Java RMI to supp...
Feng Lu, Kris Bubendorfer
ATAL
2006
Springer
13 years 11 months ago
Multiply-constrained distributed constraint optimization
Distributed constraint optimization (DCOP) has emerged as a useful technique for multiagent coordination. While previous DCOP work focuses on optimizing a single team objective, i...
Emma Bowring, Milind Tambe, Makoto Yokoo