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» The Ethics of Computer Game Design
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MOBISYS
2010
ACM
14 years 4 days ago
MAUI: making smartphones last longer with code offload
This paper presents MAUI, a system that enables fine-grained energy-aware offload of mobile code to the infrastructure. Previous approaches to these problems either relied heavily...
Eduardo Cuervo, Aruna Balasubramanian, Dae-ki Cho,...
EUROSYS
2007
ACM
14 years 6 months ago
Thread clustering: sharing-aware scheduling on SMP-CMP-SMT multiprocessors
The major chip manufacturers have all introduced chip multiprocessing (CMP) and simultaneous multithreading (SMT) technology into their processing units. As a result, even low-end...
David K. Tam, Reza Azimi, Michael Stumm
WOLLIC
2009
Springer
14 years 4 months ago
Ludics and Its Applications to Natural Language Semantics
Abstract. Proofs in Ludics, have an interpretation provided by their counter-proofs, that is the objects they interact with. We shall follow the same idea by proposing that sentenc...
Alain Lecomte, Myriam Quatrini
VR
2007
IEEE
179views Virtual Reality» more  VR 2007»
14 years 4 months ago
On the Characterization of Peer-To-Peer Distributed Virtual Environments
Large scale distributed virtual environments (DVEs) have become a major trend in distributed applications, mainly due to the enormous popularity of multi-player online games in th...
Silvia Rueda, Pedro Morillo, Juan M. Orduña...
DIGRA
2003
Springer
14 years 3 months ago
Space, Agency, Meaning and Drama in Navigable Real-Time Virtual Environments
Does our preoccupation with navigable space distract us from the expressive potential of interactive media? Can our understanding of spatial context in virtual environments (VEs) ...
Stanislav Roudavski, François Penz