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» The Ethics of Computer Game Design
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CHI
2010
ACM
14 years 2 months ago
Game-y information graphics
In this paper we explore the application of formal elements of games such as goals and scores to information graphics−so called “game-y” information graphics. In order to st...
Nicholas Diakopoulos
ACMACE
2004
ACM
14 years 2 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...
CSCW
2008
ACM
13 years 10 months ago
Flashlight jigsaw: an exploratory study of an ad-hoc multi-player game on public displays
As large displays become prevalent in public spaces, they could be employed to create novel game experiences for the public. We present an exploratory study of an ad-hoc multiplay...
Xiang Cao, Michael Massimi, Ravin Balakrishnan
TCIAIG
2010
13 years 3 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
CHI
2008
ACM
14 years 9 months ago
Technology in mental health
Mental illness has been identified as one of the greatest challenges facing society in the coming decades. However, there are significant barriers to access for many people suffer...
Gavin Doherty, John Sharry, Magnus Bång, Mar...