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AAAI
2007
13 years 9 months ago
An Integrated Development Environment and Architecture for Soar-Based Agents
It is well known how challenging is the task of coding complex agents for virtual environments. This difficulty in developing and maintaining complex agents has been plaguing com...
Ari Yakir, Gal A. Kaminka
HIPC
2000
Springer
13 years 11 months ago
Instruction Level Distributed Processing
Within two or three technology generations, processor architects will face a number of major challenges. Wire delays will become critical, and power considerations will temper the ...
James E. Smith
AIIDE
2009
13 years 8 months ago
Bowyer: A Planning Tool for Bridging the Gap between Declarative and Procedural Domains
Traditionally, there have been two large obstacles faced in attempting to apply AI techniques to games and other virtual environments. The first obstacle is the gap between the la...
Steven P. Cash, R. Michael Young
ATAL
2008
Springer
13 years 9 months ago
Modeling parallel and reactive empathy in virtual agents: an inductive approach
Humans continuously assess one another's situational context, modify their own affective state, and then respond based on these outcomes through empathetic expression. Virtua...
Scott W. McQuiggan, Jennifer L. Robison, Robert Ph...
DATE
2002
IEEE
146views Hardware» more  DATE 2002»
14 years 13 days ago
Automatic Generation of Fast Timed Simulation Models for Operating Systems in SoC Design
To enable fast and accurate evaluation of HW/SW implementation choices of on-chip communication, we present a method to automatically generate timed OS simulation models. The meth...
Sungjoo Yoo, Gabriela Nicolescu, Lovic Gauthier, A...