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TOG
2008
117views more  TOG 2008»
15 years 5 months ago
Video puppetry: a performative interface for cutout animation
We present a video-based interface that allows users of all skill levels to quickly create cutout-style animations by performing the character motions. The puppeteer first creates...
Connelly Barnes, David E. Jacobs, Jason Sanders, D...
TKDE
2011
528views more  TKDE 2011»
15 years 26 days ago
The CoQUOS Approach to Continuous Queries in Unstructured Overlays
—The current peer-to-peer (P2P) content distribution systems are constricted by their simple on-demand content discovery mechanism. The utility of these systems can be greatly en...
Lakshmish Ramaswamy, Jianxia Chen
VIS
2009
IEEE
304views Visualization» more  VIS 2009»
16 years 7 months ago
GL4D: A GPU-based Architecture for Interactive 4D Visualization
This paper describes GL4D, an interactive system for visualizing 2-manifolds and 3-manifolds embedded in four Euclidean dimensions and illuminated by 4D light sources. It is a tetr...
Alan Chu, Chi-Wing Fu, Andrew J. Hanson, Pheng-...
VISUALIZATION
2005
IEEE
15 years 11 months ago
Build-by-Number: Rearranging the Real World to Visualize Novel Architectural Spaces
We present Build-by-Number, a technique for quickly designing architectural structures that can be rendered photorealistically at interactive rates. We combine image-based capturi...
Daniel R. Bekins, Daniel G. Aliaga
PG
2003
IEEE
15 years 11 months ago
Interactive Volume Illustration and Feature Halos
Volume illustration is a developing trend in volume visualization, focused on conveying volume information effectively by enhancing interesting features of the volume and omitting...
Nikolai A. Svakhine, David S. Ebert