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ICCV
1999
IEEE
16 years 7 months ago
Appearance Compression and Synthesis based on 3D Model for Mixed Reality
Rendering photorealistic virtual objects from their real images is one of the main research issues in mixed reality systems. We previously proposed the Eigen-Texture method, a new...
Ko Nishino, Yoichi Sato, Katsushi Ikeuchi
SI3D
2006
ACM
15 years 12 months ago
Perceptually driven interactive geometry remeshing
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...
Lijun Qu, Gary W. Meyer
VRCAI
2006
ACM
15 years 12 months ago
ICWall: a calibrated stereo tiled display from commodity components
Recent developments in the fields of parallel rendering and high resolution tiled displays have made it possible to apply these technologies to build large and scalable stereo di...
Tom van der Schaaf, Desmond Germans, Michal Koutek...
NIME
2005
Springer
138views Music» more  NIME 2005»
15 years 11 months ago
ESP: A Driving Interface for Expression Synthesis
In the Expression Synthesis Project (ESP), we propose a driving interface for expression synthesis. ESP aims to provide a compelling metaphor for expressive performance so as to m...
Elaine Chew, Alexandre R. J. François, Jie ...
EGPGV
2004
Springer
214views Visualization» more  EGPGV 2004»
15 years 11 months ago
Hierarchical Visualization and Compression of Large Volume Datasets Using GPU Clusters
We describe a system for the texture-based direct volume visualization of large data sets on a PC cluster equipped with GPUs. The data is partitioned into volume bricks in object ...
Magnus Strengert, Marcelo Magallón, Daniel ...