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CGF
1998
73views more  CGF 1998»
15 years 5 months ago
Using Wavefront Tracing for the Visualization and Optimization of Progressive Lenses
Progressive addition lenses are a relatively new approach to compensate for defects of the human visual system. While traditional spectacles use rotationally symmetric lenses, pro...
Joachim Loos, Philipp Slusallek, Hans-Peter Seidel

Source Code
2556views
17 years 3 months ago
Blender: Open Source 3D Computer Animation Suite
"Blender is a free 3D graphics application. It can be used for modeling, UV unwrapping, texturing, rigging, water simulations, skinning, animating, rendering, particle and oth...
ICIAP
2003
ACM
16 years 6 months ago
Olympus: an ambient intelligence architecture on the verge of reality
This paper presents Olympus, a modular processing architecture for a distributed ambient intelligence. The system is aimed at detailed reporting of people wandering and gesturing ...
F. Bertamini, Roberto Brunelli, Oswald Lanz, A. Ro...
ISM
2008
IEEE
185views Multimedia» more  ISM 2008»
16 years 11 days ago
A Framework for Collaborative Real-Time 3D Teleimmersion in a Geographically Distributed Environment
In this paper, we present a framework for immersive 3D video conferencing and geographically distributed collaboration. Our multi-camera system performs a full-body 3D reconstruct...
Gregorij Kurillo, Ramanarayan Vasudevan, Edgar J. ...
ISMAR
2003
IEEE
15 years 11 months ago
Displaying Digital Documents on Real Paper Surface with Arbitrary Shape
In this paper, we propose a system that displays digital documents on real paper surface with arbitrary shape, so that the viewer can feel as if the digital document images are pr...
Shinichiro Hirooka, Hideo Saito