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» The HiQoS Rendering System
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SIGMETRICS
1998
ACM
14 years 2 months ago
Scheduling Policies to Support Distributed 3D Multimedia Applications
We consider the problem of scheduling tasks with unpredictable service times on distinct processing nodes so as to meet a real-time deadline, given that all communication among no...
Thu D. Nguyen, John Zahorjan
ICIP
2000
IEEE
14 years 11 months ago
The Geometry-Image Representation Tradeoff for Rendering
It is generally recognized that 3-D models are compact representations for rendering. While pure image-based rendering techniques are capable of producing highly photorealistic ou...
Sing Bing Kang, Richard Szeliski, P. Anandan
PG
2003
IEEE
14 years 3 months ago
High-Quality Point-Based Rendering on Modern GPUs
In the last years point-based rendering has been shown to offer the potential to outperform traditional triangle based rendering both in speed and visual quality when it comes to ...
Mario Botsch, Leif Kobbelt
VISUALIZATION
1991
IEEE
14 years 1 months ago
Achieving Direct Volume Visualization with Interactive Semantic Region Selection
Interactive direct visualization of 3D data requires fast update rates and the ability to extract regions of interest from the surrounding data. We have implemented MultiValued Cl...
Terry S. Yoo, Ulrich Neumann, Henry Fuchs, Stephen...
CIA
2007
Springer
14 years 4 months ago
A MultiAgent System for Physically Based Rendering Optimization
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...