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» The High Level Architecture for Simulations
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SOSP
2001
ACM
16 years 2 months ago
Building Efficient Wireless Sensor Networks with Low-Level Naming
In most distributed systems, naming of nodes for low-level communication leveragestopologicallocation(such as node addresses) and is independentof any application. In this paper, ...
John S. Heidemann, Fabio Silva, Chalermek Intanago...
157
Voted
DATE
2009
IEEE
138views Hardware» more  DATE 2009»
16 years 17 days ago
Hardware/software co-design architecture for thermal management of chip multiprocessors
—The sustained push for performance, transistor count, and instruction level parallelism has reached a point where chip level power density issues are at the forefront of design ...
Omer Khan, Sandip Kundu
148
Voted
ICIP
2005
IEEE
15 years 11 months ago
Adaptive transcoding proxy architecture for video streaming in mobile networks
Wireless video streaming is an area of extensive research due to the error-prone nature of the radio channel with variations in throughput and delay. In mobile networks, handovers...
Matthias Dick, Jens Brandt, Verena Kahmann, Lars C...
182
Voted
CODES
2006
IEEE
15 years 12 months ago
Yield prediction for architecture exploration in nanometer technology nodes: : a model and case study for memory organizations
Process variability has a detrimental impact on the performance of memories and other system components, which can lead to parametric yield loss at the system level due to timing ...
Antonis Papanikolaou, T. Grabner, Miguel Miranda, ...
DIGRA
2005
Springer
15 years 11 months ago
Playful Play with Games: Linking Level Editing to Learning in Art and Design
The title ‘Playful Play with Games’ refers to the possibility of creative involvement with games by altering their structure in a playful way. The focus of this paper is on mo...
Maia Engeli