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» The High Level Architecture for Simulations
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DATE
2009
IEEE
129views Hardware» more  DATE 2009»
14 years 3 months ago
Exploring parallelizations of applications for MPSoC platforms using MPA
—This paper presents a tool for exploring different parallelization options for an application. It can be used to quickly find a high-quality match between an application and a ...
Rogier Baert, Erik Brockmeyer, Sven Wuytack, Thoma...
LCTRTS
1998
Springer
14 years 27 days ago
Integrating Path and Timing Analysis Using Instruction-Level Simulation Techniques
Abstract. Previously published methods for estimation of the worstcase execution time on contemporary processors with complex pipelines and multi-level memory hierarchies result in...
Thomas Lundqvist, Per Stenström
GLOBECOM
2010
IEEE
13 years 6 months ago
GreenCloud: A Packet-Level Simulator of Energy-Aware Cloud Computing Data Centers
Cloud computing data centers are becoming increasingly popular for the provisioning of computing resources. The cost and operating expenses of data centers have skyrocketed with th...
Dzmitry Kliazovich, Pascal Bouvry, Yury Audzevich,...
RT
2001
Springer
14 years 1 months ago
Real-Time High Dynamic Range Texture Mapping
This paper presents a technique for representing and displaying high dynamic-range texture maps (HDRTMs) using current graphics hardware. Dynamic range in real-world environments o...
Jonathan Cohen, Chris Tchou, Tim Hawkins, Paul E. ...
DAC
2000
ACM
14 years 9 months ago
High-level simulation of substrate noise generation including power supply noise coupling
Substrate noise caused by large digital circuits will degrade the performance of analog circuits located on the same substrate. To simulate this performance degradation, the total...
Marc van Heijningen, Mustafa Badaroglu, Sté...