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VR
1999
IEEE
169views Virtual Reality» more  VR 1999»
15 years 7 months ago
Hand-Held Windows: Towards Effective 2D Interaction in Immersive Virtual Environments
The study of human-computer interaction within immersive virtual environments requires us to balance what we have learned from the design and use of desktop interfaces with novel ...
Robert W. Lindeman, John L. Sibert, James K. Hahn
140
Voted
DATE
2004
IEEE
152views Hardware» more  DATE 2004»
15 years 7 months ago
A Design Methodology for the Exploitation of High Level Communication Synthesis
In this paper we analyse some methodological concerns that have to be faced in a design flow which contains automatic synthesis phases from high-level, system descriptions. In par...
Francesco Bruschi, Massimo Bombana
LREC
2010
180views Education» more  LREC 2010»
15 years 4 months ago
Collecting Voices from the Cloud
The collection and transcription of speech data is typically an expensive and time-consuming task. Voice over IP and cloud computing are poised to greatly reduce this impediment t...
Ian McGraw, Chia-ying Lee, I. Lee Hetherington, St...
160
Voted
ANLP
2000
149views more  ANLP 2000»
15 years 4 months ago
Javox: A Toolkit for Building Speech-Enabled Applications
JAVOX provides a mechanism for the development of spoken-language systems from existing desktop applications. We present an architecture that allows existing Java1 programs to be ...
Michael S. Fulkerson, Alan W. Biermann
132
Voted
CORR
2010
Springer
106views Education» more  CORR 2010»
15 years 3 months ago
The WebContent XML Store
In this article, we describe the XML storage system used in the WebContent project. We begin by advocating the use of an XML database in order to store WebContent documents, and w...
Benjamin Nguyen, Spyros Zoupanos
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