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ICMI
2004
Springer
189views Biometrics» more  ICMI 2004»
14 years 26 days ago
A multimodal learning interface for sketch, speak and point creation of a schedule chart
We present a video demonstration of an agent-based test bed application for ongoing research into multi-user, multimodal, computer-assisted meetings. The system tracks a two perso...
Edward C. Kaiser, David Demirdjian, Alexander Grue...
VRST
2004
ACM
14 years 27 days ago
The MORGAN framework: enabling dynamic multi-user AR and VR projects
The availability of a suitable framework is of vital importance for the development of Augmented Reality (AR) and Virtual Reality (VR) projects. While features such as scalability...
Jan Ohlenburg, Iris Herbst, Irma Lindt, Torsten Fr...
GI
2004
Springer
14 years 26 days ago
Towards Using the Full Human Potential in Games and Virtual Environments
: Humans have complex sensory and control capabilities. Only a few are used in standard games and virtual environments. Examples of games using interfaces beyond mouse, keyboard an...
Steffi Beckhaus
DAC
2004
ACM
14 years 8 months ago
Adaptive data partitioning for ambient multimedia
In the near future, Ambient Intelligence (AmI) will become part of everyday life. Combining feature-rich multimedia with AmI (dubbed Ambient Multimedia for short) has the potentia...
Xiaoping Hu, Radu Marculescu
ACMACE
2004
ACM
14 years 28 days ago
Extending game participation with embodied reporting agents
We introduce a multi-agent framework to generate reports of players' activities within multi-player computer games so that other players who are currently unable to participa...
Dan Fielding, Mike Fraser, Brian Logan, Steve Benf...