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C5
2003
IEEE
14 years 2 months ago
A Conceptual Framework for Learning Experience Design
This paper describes our approach of utilizing a computational environment to apply a learner’s learning process as a first class object. With this approach, the learner’s le...
Kumiyo Nakakoji, Kazuaki Yamada, Yasuhiro Yamamoto...
ICALT
2006
IEEE
14 years 2 months ago
Learning about and through Empirical Modelling
Empirical Modelling is a body of principles and tools that has been developed for the construction of interactive environments. Our previous research has indicated respects in whi...
Russell Boyatt, Antony Harfield, Meurig Beynon
WMTE
2005
IEEE
14 years 2 months ago
LOCH: Supporting Informal Language Learning Outside the Classroom with Handhelds
The continuous development of wireless and mobile technologies has allowed the creation of an additional platform for supporting learning, one that can be embedded in the same phy...
Rosa G. J. Paredes, Hiroaki Ogata, A. Nobuji, Yasu...
HCI
2009
13 years 6 months ago
Accessing e-Learning Systems via Screen Reader: An Example
The evolution of the Information and Communication Technology (ICT) and the rapid growth of the Internet have impelled the pervasive diffusion of e-Learning systems. This is a grea...
Maria Claudia Buzzi, Marina Buzzi, Barbara Leporin...

Publication
352views
14 years 4 months ago
Efficient methods for near-optimal sequential decision making under uncertainty
This chapter discusses decision making under uncertainty. More specifically, it offers an overview of efficient Bayesian and distribution-free algorithms for making near-optimal se...
Christos Dimitrakakis