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» The Light of Existence
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PG
2007
IEEE
14 years 1 months ago
Precomputed Visibility Cuts for Interactive Relighting with Dynamic BRDFs
This paper presents a novel PRT-based method that uses precomputed visibility cuts for interactive relighting with all-frequency environment maps and arbitrary dynamic BRDFs. Our ...
Oskar Åkerlund, Mattias Unger, Rui Wang
VISUALIZATION
2005
IEEE
14 years 29 days ago
Illuminated Lines Revisited
For the rendering of vector and tensor fields, several texturebased volumetric rendering methods were presented in recent years. While they have indisputable merits, the classica...
Ovidio Mallo, Ronald Peikert, Christian Sigg, Fili...
ICCV
2005
IEEE
14 years 9 months ago
Consistent Surface Color for Texturing Large Objects in Outdoor Scenes
Color appearance of an object is significantly influenced by the color of the illumination. When the illumination color changes, the color appearance of the object will change acc...
Rei Kawakami, Katsushi Ikeuchi, Robby T. Tan
CVPR
2008
IEEE
14 years 1 months ago
Evaluation of color descriptors for object and scene recognition
Image category recognition is important to access visual information on the level of objects and scene types. So far, intensity-based descriptors have been widely used. To increas...
Koen E. A. van de Sande, Theo Gevers, Cees G. M. S...
VISUALIZATION
1999
IEEE
13 years 11 months ago
Hue-Balls and Lit-Tensors for Direct Volume Rendering of Diffusion Tensor Fields
With the development of magnetic resonance imaging techniques for acquiring diffusion tensor data from biological tissue, visualization of tensor data has become a new research fo...
Gordon L. Kindlmann, David M. Weinstein