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» The Myth of the Educational Computer
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CORR
2002
Springer
96views Education» more  CORR 2002»
13 years 10 months ago
A computer scientist looks at game theory
I consider issues in distributed computation that should be of relevance to game theory. In particular, I focus on (a) representing knowledge and uncertainty, (b) dealing with fai...
Joseph Y. Halpern
ICSE
2003
IEEE-ACM
14 years 10 months ago
Software Engineering Overlaps with Human-Computer Interaction: A Natural Evolution
It is argued that overlap between the Software Engineering and Human-Computer Interaction disciplines is part of a natural evolution that has been developing throughout the histor...
Allen E. Milewski
SIGCSE
2000
ACM
146views Education» more  SIGCSE 2000»
14 years 2 months ago
Programming patterns and design patterns in the introductory computer science course
We look at the essential thinking skills students need to learn in the introductory computer science course based on object-oriented programming. We create a framework for such a ...
Viera K. Proulx
SIGCSE
2000
ACM
109views Education» more  SIGCSE 2000»
14 years 2 months ago
Experiences in using animations in introductory computer science lectures
Algorithm animation has received much interest over the last few years. In this paper, we discuss the experiences gained in integrating animations into introductory computer scien...
Guido Rößling, Bernd Freisleben
SIGCSE
1996
ACM
166views Education» more  SIGCSE 1996»
14 years 2 months ago
Activities to attract high school girls to computer science
We present several activities used in the two-week PipeLINK summer program for high school girls. These hands-on activities and interactive talks, presented mostly by female facul...
Susan H. Rodger, Ellen Lowenfeld Walker