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» The Myth of the Educational Computer
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SIGCSE
2006
ACM
130views Education» more  SIGCSE 2006»
14 years 4 months ago
Can graduating students design software systems?
This paper examines software designs produced by students nearing completion of their Computer Science degrees. The results of this multi-national, multi-institutional experiment ...
Anna Eckerdal, Robert McCartney, Jan Erik Mostr&ou...
ITICSE
2006
ACM
14 years 4 months ago
Fast application development to demonstrate computer graphics concepts
Computer graphics concepts have a high visual component. For that reason, teaching this subject should be enriched with the use of small applications showing concepts like near an...
Pedro Pablo Gómez-Martín, Marco Anto...
SIGCSE
2009
ACM
127views Education» more  SIGCSE 2009»
14 years 5 months ago
A history of computing course with a technical focus
Many courses on the history of computing are designed for a general student audience, and as such, include fewer technical details than one might find in a typical CS course. Whi...
Geoffrey M. Draper, Robert R. Kessler, Richard F. ...
SIGCSE
2008
ACM
160views Education» more  SIGCSE 2008»
13 years 10 months ago
CS 0.5: a better approach to introductory computer science for majors
There are often problems when students enter a course with widely different experience levels with key course topics. If the material is covered too slowly, those with greater exp...
Robert H. Sloan, Patrick Troy
SIGCSE
2010
ACM
164views Education» more  SIGCSE 2010»
14 years 5 months ago
Scalable game design and the development of a checklist for getting computational thinking into public schools
Game design appears to be a promising approach to interest K-12 students in Computer Science. Unfortunately, balancing motivational and educational concerns is truly challenging. ...
Alexander Repenning, David C. Webb, Andri Ioannido...