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» The Myth of the Educational Computer
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EDUTAINMENT
2009
Springer
14 years 4 months ago
Little Big Difference: Gender Aspects and Gender-Based Adaptation in Educational Games
Computer games are tremendously successful and this is why the potential of using this medium for educational purposes is increasingly recognized and researched. However, as new le...
Christina M. Steiner, Michael D. Kickmeier-Rust, D...
ACMIDC
2008
14 years 8 days ago
Sketch-based educational games: "drawing" kids away from traditional interfaces
Computer-based games and technologies can be significant aids for helping children learn. However, most computer-based games simply address the learning styles of visual and audit...
Brandon Paulson, Brian Eoff, Aaron Wolin, Joshua J...
CHI
2003
ACM
14 years 10 months ago
Supporting engagement in asynchronous education
A key challenge for software that supports asynchronous distance education is to engage and guide students who are not interacting in real-time. We describe a first study of two a...
Scott LeeTiernan, Jonathan Grudin
ICCHP
2004
Springer
14 years 3 months ago
A Preparatory Study for Designing Web-Based Educational Materials for the Hearing-Impaired
: Our aim is to design web-based interactive educational materials for the hearing-impaired based on their interaction style. We describe the results of an eye-tracking experiment ...
Miki Namatame, Muneo Kitajima, Tomoyuki Nishioka, ...
JUCS
2006
119views more  JUCS 2006»
13 years 10 months ago
Course Modeling for Student Profile Based Flexible Higher Education on the Internet
: Higher education courses are increasingly created as student organized collections of interrelated modules. At the same time, frequent change of subject matter and knowledge in i...
László Horváth, Imre J. Rudas