In this paper we introduce a system called e-Fuzion based on using computing devices, such as Tablet PCs, that empower students and teachers with better technologies for education...
Chad Peiper, Ellick Chan, Roy H. Campbell, Jim Bre...
Nowadays, the use of domain ontologies in e-Learning applications is rapidly increasing due to the important role they play in knowledge representation, sharing of didactical mate...
Nicola Capuano, Luca Dell'Angelo, Francesco Orciuo...
Abstract Traditional computer networking courses primarily tend to provide students with hands-on software development and network performance experience with TCP/IP and Ethernet n...
VIENA Classroom is a collaborative hypermedia education system which is a component of the Virtual Interactive Environment for Workgroups (VIEW), a collaborative environment based...
Werner Winiwarter, Osami Kagawa, Shin'ichi Konomi,...
In the recent years, the usage of 3D cyberworlds for educational purposes has increased. The metaphors behind the design of virtual places are quite diverse, from replication of r...