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ISSTA
2006
ACM
14 years 1 months ago
Architecture-driven platform independent deterministic replay for distributed hard real-time systems
Distributed hard real-time systems have become a major component of many advanced technical products. Means to ensure their proper quality are thus of paramount importance. To ens...
Holger Giese, Stefan Henkler
SEC
2008
13 years 9 months ago
Collaborative architecture for malware detection and analysis
The constant increase of malware threats clearly shows that the present countermeasures are not sufficient especially because most actions are put in place only when infections hav...
Michele Colajanni, Daniele Gozzi, Mirco Marchetti
ANSOFT
1998
140views more  ANSOFT 1998»
13 years 7 months ago
FORM: A Feature-Oriented Reuse Method with Domain-Specific Reference Architectures
Systematic discovery and exploitation of commonality across related software systems is a fundamental technical requirement for achieving successful software reuse. By examining a...
Kyo Chul Kang, Sajoong Kim, Jaejoon Lee, Kijoo Kim...
TJS
2002
118views more  TJS 2002»
13 years 7 months ago
The MAGNeT Toolkit: Design, Implementation and Evaluation
Abstract-The current trend in constructing high-performance computing systems is to connect a large number of machines via a fast interconnect or a large-scale network such as the ...
Wu-chun Feng, Mark K. Gardner, Jeffrey R. Hay
ACMACE
2004
ACM
14 years 1 months ago
AR-bowling: immersive and realistic game play in real environments using augmented reality
The game and entertainment industry plays an enormous role within the development and extensive usage of new technologies. They are one major technology driver concerning the deve...
Carsten Matysczok, Rafael Radkowski, Jan Berssenbr...