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PARA
1998
Springer
13 years 11 months ago
Technologies for Teracomputing: A European Option
Abstract. Ahardware and software environment with performance above 1 Tera ops (teracomputing) is presently required to face the leading computational challenges not only in fundam...
Agostino Mathis
SPRINGSIM
2008
13 years 8 months ago
Implementation by simulation; strategies for ultrasound screening for hip dysplasia in the Netherlands
Background: Implementation of medical interventions may vary with organization and available capacity. The influence of this source of variability on the cost-effectiveness can be...
Sabrina Ramwadhdoebe, Godefridus G. van Merode, Ma...
GAMEON
2000
13 years 8 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
DAGSTUHL
2006
13 years 8 months ago
Pre-Routed FPGA Cores for Rapid System Construction in a Dynamic Reconfigurable System
This paper presents a method of constructing pre-routed FPGA cores which lays the foundations for a rapid system construction framework for dynamically reconfigurable computing sy...
Douglas L. Maskell, Timothy F. Oliver
PDSE
2000
96views more  PDSE 2000»
13 years 8 months ago
Applying Distributed Object Technology to Network Planning
The aim of this paper is to describe a generic interface through which a planning tool or design aid can be connected to a telecommunications network. In today's complex and ...
Tertius D. Wessels, Judy M. Bishop