The InfiniteRealityTM graphics system is the first general-purpose workstation system specifically designed to deliver 60Hz steady frame rate high-quality rendering of complex sce...
John S. Montrym, Daniel R. Baum, David L. Dignam, ...
While a number of different shading languages have been developed, their efficient integration into an existing renderer is notoriously difficult, often boiling down to implementi...
Ralf Karrenberg, Dmitri Rubinstein, Philipp Slusal...
Abstract. Modern multiprocessor architectures such as CC-NUMA machines or CMPs have nonuniform communication architectures that render programs sensitive to memory access locality....
- In this paper, we present a number of parallel and fault-tolerant routing schemes for a set of nanoscale spin-wave architectures. The architectures considered here have several f...
Many data-parallel applications, including emerging media applications, have regular structures that can easily be expressed as a series of arithmetic kernels operating on data st...
Ujval J. Kapasi, William J. Dally, Scott Rixner, P...