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SIGGRAPH
1992
ACM
15 years 8 months ago
PixelFlow: high-speed rendering using image composition
We describe PixelFlow, an architecture for high-speed image generation that overcomes the transformation- and frame-buffer
Steven Molnar, John G. Eyles, John Poulton
IJVR
2006
166views more  IJVR 2006»
15 years 4 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou
SIGGRAPH
1990
ACM
15 years 8 months ago
The accumulation buffer: hardware support for high-quality rendering
Paul Haeberli and Kurt Akeley SiliconGraphicsComputerSystems This paper describes a system architecture that supports realtime generation of complex images, efficient generation o...
Paul Haeberli, Kurt Akeley
VRST
2004
ACM
15 years 10 months ago
Modeling and rendering of walkthrough environments with panoramic images
An important, potential application of image-based techniques is to create photo-realistic image-based environments for interactive walkthrough. However, existing image-based stud...
Angus M. K. Siu, Ada S. K. Wan, Rynson W. H. Lau