We present an efficient technique to render single scattering in large scenes with reflective and refractive objects and homogeneous participating media. Efficiency is obtained...
We present a micropolygon ray tracing algorithm that is capable of efficiently rendering high quality defocus and motion blur effects. A key component of our algorithm is a BVH (...
Qiming Hou, Hao Qin, Wenyao Li, Baining Guo, Kun Z...
We present a framework for accelerating interactive rendering, grounded in psychophysical models of visual perception. This framework is applicable to multiresolution rendering te...
Silent store instructions write values that exactly match the values that are already stored at the memory address that is being written. A recent study reveals that significant ...
Abstract. The degree of locality of a program re ects the level of temporal and spatial concentration of related data and computations. Locality optimization can speed up programs ...