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CHI
1995
ACM
14 years 5 days ago
Bricks: Laying the Foundations for Graspable User Interfaces
We introduce the concept of Graspable User Interfaces that allow direct control of electronic or virtual objects through physical handles for control. These physical artifacts, wh...
George W. Fitzmaurice, Hiroshi Ishii, William Buxt...
ISMAR
2006
IEEE
14 years 2 months ago
Photometric inconsistency on a mixed-reality face
A mixed-reality face (MR face) is a mosaic face with real and virtual facial parts. It is presented by overlaying a virtual facial part onto a real face by using mixed-reality tec...
Masayuki Takemura, Itaru Kitahara, Yuichi Ohta
HAPTICS
2005
IEEE
14 years 2 months ago
The Design and Evaluation of a Vibrotactile Progress Bar
We present an investigation into the use of Tactons to present progress information. Progress bars are common but must compete for screen space and visual attention with other vis...
Stephen A. Brewster, Alison King
TEI
2012
ACM
331views Hardware» more  TEI 2012»
12 years 4 months ago
Body-centric interaction with mobile devices
Most current mobile technologies require on-screen operations for interacting with devices’ visual contents. However, as a trade-off for mobility, screens usually provide limite...
Xiang 'Anthony' Chen
INTETAIN
2005
Springer
14 years 2 months ago
Water, Temperature and Proximity Sensing for a Mixed Reality Art Installation
”Fluids” is an interactive and immersive mixed reality art installation that explores the relation of intimacy between reality and virtuality. We live in two different but con...
Isaac Rudomín, Marissa Díaz, Benjam&...