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JFR
2006
88views more  JFR 2006»
13 years 8 months ago
Discovering natural kinds of robot sensory experiences in unstructured environments
We derive categories directly from robot sensor data to address the symbol grounding problem. Unlike model-based approaches where human intuitive correspondences are sought betwee...
Daniel H. Grollman, Odest Chadwicke Jenkins, Frank...
CHI
2003
ACM
14 years 9 months ago
An unencumbering, localized olfactory display
Olfaction is considered to be an important sensory modality in next-generation virtual reality (VR) systems. We currently focus on spatiotemporal control of odor, rather than capt...
Yasuyuki Yanagida, Haruo Noma, Nobuji Tetsutani, A...
CHI
2001
ACM
14 years 9 months ago
Exploring 3D navigation: combining speed-coupled flying with orbiting
We present a task-based taxonomy of navigation techniques for 3D virtual environments, used to categorize existing techniques, drive exploration of the design space, and inspire n...
Desney S. Tan, George G. Robertson, Mary Czerwinsk...
SAC
1998
ACM
14 years 25 days ago
Applying videogame technologies to video conferencing systems
We have developed a desktop meeting environment named FreeWalk that supports casual meetings in a 3-dimensional (3D) virtual shared space, community common. Tools for human commun...
Toshikazu Nishimura, Hideyuki Nakanishi, Chikara Y...
EVOW
2011
Springer
13 years 3 days ago
iSoundScape: Adaptive Walk on a Fitness Soundscape
Adaptive walk on a fitness soundscape [7] is a new kind of interactive evolutionary computation for musical works. This system provides a virtual two-dimensional grid called a “...
Reiji Suzuki, Souichiro Yamaguchi, Martin L. Cody,...