Sciweavers

2341 search results - page 50 / 469
» The Virtuality and Reality of Augmented Reality
Sort
View
GRAPHICSINTERFACE
2004
15 years 7 months ago
Remote Collaboration Using Augmented Reality Videoconferencing
This paper describes an Augmented Reality (AR) Videoconferencing System, which is a novel remote collaboration tool combining a desktop-based AR system and a videoconference modul...
István Barakonyi, Tamer Fahmy, Dieter Schma...
ECSCW
2011
14 years 5 months ago
Flypad: Designing Trajectories in a Large-Scale Permanent Augmented Reality Installation
A long-term naturalistic study reveals how artists designed, visitors experienced, and curators and technicians maintained a public interactive artwork over a four year period. The...
Martin Flintham, Stuart Reeves, Patrick Brundell, ...
179
Voted
ISMAR
2008
IEEE
16 years 16 days ago
Compositing for small cameras
To achieve a realistic integration of virtual and real imagery in video see-through augmented reality, the rendered images should have a similar appearance and quality to those ca...
Georg Klein, David W. Murray
ISMAR
2003
IEEE
15 years 11 months ago
BlueTrak-A Wireless Six Degrees of Freedom Motion Tracking System
We present a six degrees of freedom tracking system, which is wireless and scalable concerning the tracking volume and the number of devices being tracked. This is achieved by the...
Hans Krüger, Lasse Klingbeil, Edgar Kraft, Re...
191
Voted
TEDU
2008
213views Education» more  TEDU 2008»
15 years 4 months ago
TMAR: Extension of a Tabletop Interface Using Mobile Augmented Reality
Recently, many researchers have worked on tabletop systems. One issue with tabletop interfaces is how to control the table without using conventional desktop input devices such as ...
Sewon Na, Mark Billinghurst, Woontack Woo