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» The Virtuality and Reality of Augmented Reality
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EHCI
2001
15 years 7 months ago
Mobile Collaborative Augmented Reality: The Augmented Stroll
Abstract. The paper focuses on Augmented Reality systems in which interaction with the real world is augmented by the computer, the task being performed in the real world. We first...
Philippe Renevier, Laurence Nigay
ISMAR
2003
IEEE
15 years 11 months ago
Jellyfish Party: Blowing Soap Bubbles in Mixed Reality Space
This paper describes a Mixed Reality installation named Jellyfish Party, for enjoying playing with soap bubbles. A special feature of this installation is the use of a spirometer s...
Yasuhiro Okuno, Hiroyuki Kakuta, Tomohiko Takayama...
VR
2010
IEEE
133views Virtual Reality» more  VR 2010»
15 years 4 months ago
The role of latency in the validity of AR simulation
It is extremely challenging to run controlled studies comparing multiple Augmented Reality (AR) systems. We use an AR simulation approach, in which a Virtual Reality (VR) system i...
Cha Lee, Scott Bonebrake, Tobias Höllerer, Do...
154
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ACMACE
2005
ACM
15 years 8 months ago
Game space design foundations for trans-reality games
Trans-reality games are games that take advantage of pervasive, mobile, ubiquitous, location-based and mixed reality technical infrastructures to create game spaces that can inclu...
Craig A. Lindley
CHI
2005
ACM
16 years 6 months ago
Distributed display environments
Augmented reality makes it possible to visualize information directly within the context of the real world by overlaying virtual graphics. We use the term view management to refer...
Dugald Ralph Hutchings, John T. Stasko, Mary Czerw...