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» The Virtuality and Reality of Augmented Reality
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CHI
2003
ACM
16 years 6 months ago
On interfaces projected onto real-world objects
This paper describes preliminary results of research on the perception and usability of interfaces projected onto realworld objects. Using a projector setup that enables us to com...
Mark Podlaseck, Claudio S. Pinhanez, Nancy Alvarad...
IUI
2006
ACM
16 years 7 days ago
Interactive prototyping for ubiquitous augmented reality user interfaces
User interfaces for ubiquitous augmented reality incorporate a wide variety of concepts such as multi-modal, multi-user, multi-device aspects and new input/output devices. In this...
Otmar Hilliges, Christian Sandor, Gudrun Klinker
AFRIGRAPH
2004
ACM
15 years 11 months ago
Designing a VR interaction authoring tool using constructivist practices
This paper describes the process of designing an authoring tool for virtual environments, using constructivist principles. The focus of the tool is on helping novice designers wit...
Cara Winterbottom, Edwin H. Blake
JCISE
2002
512views more  JCISE 2002»
15 years 6 months ago
Definition and Review of Virtual Prototyping
Virtual Prototyping (VP) technique has been interpreted in many different ways, which causes confusion and misunderstanding among researchers and practitioners. Based on a review ...
G. Gary Wang
ISMAR
2009
IEEE
16 years 27 days ago
Vision based people tracking for ubiquitous Augmented Reality applications
The task of vision based people tracking is a major research problem in the context of surveillance applications or human behavior estimation, but it has had only minimal impact o...
Christian A. L. Waechter, Daniel Pustka, Gudrun Kl...