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WSC
1998
13 years 9 months ago
Stretching the Boundaries of Simulation Software
SLX is Wolverine Software's "next generation" simulation language. SLX builds on the strengths of Wolverine's GPSS/H (Crain 1997). It provides powerful simulat...
James O. Henriksen
FPL
2009
Springer
162views Hardware» more  FPL 2009»
13 years 11 months ago
Efficient particle-pair filtering for acceleration of molecular dynamics simulation
The acceleration of molecular dynamics (MD) simulations using high performance reconfigurable computing (HPRC) has been much studied. Given the intense competition from multicore...
Matt Chiu, Martin C. Herbordt
ECML
2006
Springer
13 years 11 months ago
An Adaptive Kernel Method for Semi-supervised Clustering
Semi-supervised clustering uses the limited background knowledge to aid unsupervised clustering algorithms. Recently, a kernel method for semi-supervised clustering has been introd...
Bojun Yan, Carlotta Domeniconi
CGI
2004
IEEE
13 years 11 months ago
From Continuous to Discrete Games
Computer games follow a scheme of continuous simulation, coupling the rendering phase and the simulation phase. That way of operation has disadvantages that can be avoided using a...
Inmaculada García, Ramón Mollá...
PROCEDIA
2010
119views more  PROCEDIA 2010»
13 years 6 months ago
Performance and accuracy of Lattice-Boltzmann kernels on multi- and manycore architectures
We present different kernels based on Lattice-Boltzmann methods for the solution of the twodimensional Shallow Water and Navier-Stokes equations on fully structured lattices. The...
Dirk Ribbrock, Markus Geveler, Dominik Göddek...