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WSCG
2004
132views more  WSCG 2004»
13 years 9 months ago
A Novel Computer Vision Technique Used On Sport Video
A method based on computer vision technologies is presented to achieve the function that the simulated motion in sport simulation system and the motion in sport video are presente...
Xianjie Qiu, Zhaoqi Wang, Shihong Xia
AAAI
1998
13 years 9 months ago
Iterated Phantom Induction: A Little Knowledge Can Go a Long Way
Weadvance a knowledge-based learning method that augments conventional generalization to permit concept acquisition in failure domains. These are domains in whichlearning must pro...
Mark Brodie, Gerald DeJong
AAAI
2000
13 years 9 months ago
Defining and Using Ideal Teammate and Opponent Agent Models
A common challenge for agents in multiagent systems is trying to predict what other agents are going to do in the future. Such knowledge can help an agent determine which of its c...
Peter Stone, Patrick Riley, Manuela M. Veloso
COLING
2000
13 years 9 months ago
Taking Account of the User's View in 3D Multimodal Instruction Dialogue
While recent advancements in virtual reality technology have created a rich communication interface linking humans and computers, there has been little work on building dialogue s...
Yukiko I. Nakano, Kenji Imamura, Hisashi Ohara
VDB
1998
275views Database» more  VDB 1998»
13 years 9 months ago
Building Metaphors for Supporting User Interaction with Multimedia Databases
In this paper we discuss how metaphors for supporting user interaction with multimedia databases can be automatically generated. The work presented is a further step in the develo...
Maria Francesca Costabile, Donato Malerba, Matthia...