This paper proposes a hybrid architecture for distributed virtual environments, utilizing servers alongside peer-to-peer components. Current research into peer-based systems seeks...
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
Our interest in the eld of software architecture is focused on the application in technical systems, such as control systems. Our current research in this eld is centered around a...
—Most of the contemporary research in wireless networks is primarily based on simulations or in-house small scale experimental setups that are highly customized for the experimen...
Sachin Ganu, Maximilian Ott, Ivan Seskar, Dipankar...
Distributed optimal traffic engineering in the presence of multiple paths has been found to be a difficult problem to solve. In this paper, we introduce a new approach in an attem...