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» The challenges of ambient collaboration
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CHI
2006
ACM
14 years 9 months ago
No IM please, : we're testing
This paper discusses the use of instant messaging (IM) as a communication tool during usability studies ? primarily between the interview and observation rooms. The benefits and c...
Richard Boardman
CHI
2006
ACM
14 years 9 months ago
Player-centred game design
We describe an approach to player-centred game design through adaptive game technologies [9]. The work presented is the result of on-going collaborative research between Media and...
Jonathan Sykes, Melissa Federoff
CHI
2005
ACM
14 years 9 months ago
How oversight improves member-maintained communities
Online communities need regular maintenance activities such as moderation and data input, tasks that typically fall to community owners. Communities that allow all members to part...
Dan Cosley, Dan Frankowski, Sara B. Kiesler, Loren...
SIGMOD
2007
ACM
187views Database» more  SIGMOD 2007»
14 years 9 months ago
P-ring: an efficient and robust P2P range index structure
Data availability, collection and storage have increased dramatically in recent years, raising new technological and algorithmic challenges for database design and data management...
Adina Crainiceanu, Prakash Linga, Ashwin Machanava...
PERCOM
2005
ACM
14 years 8 months ago
PICASSO: Pervasive Information Chronicling, Access, Search, and Sharing for Organizations
Several researchers have pointed out and begun to demonstrate that it is now possible to digitize an entire lifetime of experiences into a pocket-sized storage device, and thus to...
Gopal Pingali, Mark Podlaseck, Sinem Güven