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JVCA
2002
157views more  JVCA 2002»
13 years 7 months ago
Planning characters' behaviour in interactive storytelling
In this paper, we describe a method for implementing the behaviour of artificial actors in the context of interactive storytelling. We have developed a fully implemented prototype...
Marc Cavazza, Fred Charles, Steven J. Mead
JGO
2008
101views more  JGO 2008»
13 years 7 months ago
Dynamic equilibria of group vaccination strategies in a heterogeneous population
Abstract In this paper we present an evolutionary variational inequality model of vaccination strategies games in a population with a known vaccine coverage profile over a certain ...
Monica-Gabriela Cojocaru
CIA
2007
Springer
14 years 1 months ago
Formal Analysis of Trust Dynamics in Human and Software Agent Experiments
Recognizing that trust states are mental states, this paper presents a formal analysis of the dynamics of trust in terms of the functional roles and representation relations for tr...
Tibor Bosse, Catholijn M. Jonker, Jan Treur, Dmytr...
CORR
2011
Springer
153views Education» more  CORR 2011»
12 years 11 months ago
On the Windfall and Price of Friendship: Inoculation Strategies on Social Networks
This article investigates selfish behavior in games where players are embedded in a social context. A framework is presented which allows us to measure the Windfall of Friendship...
Dominic Meier, Yvonne Anne Pignolet, Stefan Schmid...
CHI
2009
ACM
14 years 8 months ago
Learning to predict information needs: context-aware display as a cognitive aid and an assessment tool
We discuss the problem of assessing and aiding user performance in dynamic tasks that require rapid selection among multiple information sources. Motivated by research in human se...
Bradley C. Love, Matt Jones, Marc T. Tomlinson, Mi...