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SAGT
2010
Springer
156views Game Theory» more  SAGT 2010»
13 years 6 months ago
Partition Equilibrium Always Exists in Resource Selection Games
Abstract. We consider the existence of Partition Equilibrium in Resource Selection Games. Super-strong equilibrium, where no subset of players has an incentive to change their stra...
Elliot Anshelevich, Bugra Caskurlu, Ameya Hate
CRITICAL
2005
13 years 9 months ago
Involving non-players in pervasive games
In traditional computer games, it is not uncommon for the game world to be inhabited by numerous computergenerated characters, Non-Player Characters (NPCs). In pervasive games, pl...
Jenny Niemi, Susanna Sawano, Annika Waern
SIGCSE
2008
ACM
141views Education» more  SIGCSE 2008»
13 years 7 months ago
Broadening participation through scalable game design
Game development is quickly gaining popularity in introductory programming courses. Motivational and educational aspects of game development are hard to balance and often sacrific...
Alexander Repenning, Andri Ioannidou
DIGRA
2005
Springer
14 years 1 months ago
Research as Design-Design as Research
This paper details a research methodology that emerged during an inquiry into game design aimed at promoting conceptual learning in physics. The methodology, Research as DesignDes...
Andrew Stapleton
FCT
2005
Springer
14 years 1 months ago
On the Power of Unambiguity in Alternating Machines
Unambiguity in alternating Turing machines has received considerable attention in the context of analyzing globally-unique games by Aida et al. [ACRW04] and in the design of effic...
Holger Spakowski, Rahul Tripathi