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» The crowd simulation for interactive virtual environments
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CHI
2004
ACM
14 years 9 months ago
Robotic camera control for remote exploration
A video stream from a single camera is often the foundation for situational awareness in teleoperation activities. Poor camera placement, narrow field-of-view and other camera pro...
Stephen B. Hughes, Michael Lewis
AIIDE
2008
13 years 11 months ago
Modeling Culturally and Emotionally Affected Behavior
Culture and emotions have a profound impact on human behavior. Consequently, high-fidelity simulated interactive environments (e.g., trainers and computer games) that involve virt...
Vadim Bulitko, Steve Solomon, Jonathan Gratch, Mic...
CN
1998
122views more  CN 1998»
13 years 8 months ago
The Web: Interactive and Multimedia Education
The World Wide Web is becoming increasingly important in the provision of education, as recognised by several high profile UK government reports. Improved tools for developing We...
Robert Allen
CAI
2004
Springer
13 years 8 months ago
An Evolvable Combinational Unit for FPGAs
A complete hardware implementation of an evolvable combinational unit for FPGAs is presented. The proposed combinational unit consisting of a virtual reconfigurable circuit and evo...
Lukás Sekanina, Stepan Friedl
SIGGRAPH
1999
ACM
14 years 28 days ago
ArtDefo: Accurate Real Time Deformable Objects
We present an algorithm for fast, physically accurate simulation of deformable objects suitable for real time animation and virtual environment interaction. We describe the bounda...
Doug L. James, Dinesh K. Pai