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VSGAMES
2010
129views Game Theory» more  VSGAMES 2010»
13 years 7 months ago
Validation of Serious Games Attributes Using the Technology Acceptance Model
—The paper introduces a conceptual model for the design of serious games and uses the Technology Acceptance Model (TAM) for its validation. A specially developed game introduced ...
Amri Yusoff, Richard Crowder, Lester Gilbert
CHI
2005
ACM
14 years 9 months ago
Children and emerging wireless technologies: investigating the potential for spatial practice
In this paper, we describe design work with 36 children aged 9 and 10 in Bristol, United Kingdom. The design work was conducted using emerging mobile and wireless technology which...
Morris Williams, Owain Jones, Constance Fleuriot, ...
ISPD
2004
ACM
92views Hardware» more  ISPD 2004»
14 years 2 months ago
A predictive distributed congestion metric and its application to technology mapping
Due to increasing design complexity, routing congestion has become a critical problem in VLSI designs. This paper introduces a distributed metric to predict routing congestion for...
Rupesh S. Shelar, Sachin S. Sapatnekar, Prashant S...
DAC
2007
ACM
14 years 23 days ago
CAD Implications of New Interconnect Technologies
This paper looks at the CAD implications of possible new interconnect technologies. We consider three technologies in particular: three dimensional ICs, carbon nanotubes as a repl...
Louis Scheffer
EC
2011
262views ECommerce» more  EC 2011»
13 years 3 months ago
Computer-Automated Evolution of an X-Band Antenna for NASA's Space Technology 5 Mission
Whereas the current practice of designing antennas by hand is severely limited because it is both time and labor intensive and requires a significant amount of domain knowledge, ...
Gregory Hornby, Jason D. Lohn, Derek S. Linden