This paper intends to demonstrate the importance of a Linguistic approach for understanding the complexity implied in the simulations of the Built Environment. Indeed, it will be a...
Research in Interactive Narrative has developed new approaches to the behaviour of virtual actors, but has dedicated little attention to the physical behaviour of the environment ...
This paper describes a behavioural model used to simulate realistic eye-gaze behaviour and body animations for avatars representing participants in a shared immersive virtual envi...
Vinoba Vinayagamoorthy, Maia Garau, Anthony Steed,...
The Metaverse project aims to develop technology for low-cost, high-resolution networked immersive display environments that can be used for distributed collaboration, exploration...
Sherlia Shi, Lili Wang, Kenneth L. Calvert, Jim Gr...
The recent developments in image-based rendering have enabled a representation of virtual environments based on a simulation of panoramas, which we call virtual panoramas. Current...