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» The design of puzzle selection strategies for GWAP systems
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TCIAIG
2010
13 years 1 months ago
The Design of Puzzle Selection Strategies for ESP-Like GWAP Systems
The `Games With A Purpose' (GWAP) genre is a type of `Human Computation' that outsources certain steps of the computational process to humans. Although most GWAP studies ...
Ling-Jyh Chen, Bo-Chun Wang, Wen-Yuan Zhu
WEBI
2010
Springer
13 years 5 months ago
Exploiting Puzzle Diversity in Puzzle Selection for ESP-Like GWAP Systems
The ESP game belongs to the genre called Games with a Purpose (GWAP), which leverage people's desire to be entertained and also outsource certain steps of the computational p...
Yu-Song Syu, Hsiao-Hsuan Yu, Ling-Jyh Chen
CONCURRENCY
2010
102views more  CONCURRENCY 2010»
13 years 7 months ago
The design of puzzle selection strategies for GWAP systems
Ling-Jyh Chen, Bo-Chun Wang, Kuan-Ta Chen
CCE
2007
13 years 7 months ago
Design and control of recycle systems by non-linear analysis
Design and control of recycle systems must be integrated at an early design stage. By placing together the pieces of the design puzzle we developed a novel methodology that allows...
Anton A. Kiss, Costin S. Bildea, Alexandre C. Dimi...
GECCO
2004
Springer
120views Optimization» more  GECCO 2004»
14 years 15 days ago
Comparison of Selection Strategies for Evolutionary Quantum Circuit Design
Evolution of quantum circuits faces two major challenges: complex and huge search spaces and the high costs of simulating quantum circuits on conventional computers. In this paper ...
André Leier, Wolfgang Banzhaf